﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace WindowsGame1
{
    class GameSystem 
    {
        public List<StaticMesh> WorldList=new List<StaticMesh>();

        public  GameSystem()
        {
            
        }
  



        //这一段是用来进行测试用的函数
   

    }
}
